Every attendee can participate in two workshops, according to the preferences selected and to the workshop availability. The content of each workshop will be divided in two days, so it is necessary to attend the two days to make the most of the workshop.

Please find a list with the tentative allocation of the participants to the workshop topics: Download tentative allocation



WS1 – Neural interfaces and Wearable robotics in rehabilitation: a clinical perspective

Jose L. Pons
Neural Rehabilitation Group, Spanish National Research Council (CSIC), Madrid, Spain

 + information about WS1 

WS2 – Muscle synergies: Looking into the CNS

This workshop is a comprehensive course on muscle synergies analysis, with a special focus on clinical applications. The participants will: 1) understand the neural and functional meaning of muscle synergies, 2) perform complete experimental sessions on real subjects, and 3) interpret the experimental results and discuss their implications for rehabilitation. The course is 30% theoretical and 70% practical, and specifically shaped to meet a multidisciplinary audience.

Diego Torricelli
Neural Rehabilitation Group, Spanish National Research Council (CSIC), Madrid, Spain

 + information about WS2 

WS3 – Human neuromusculoskeletal modelling

In this three-day hands-on workshop, participants will be introduced to the theory behind modeling and simulation of human musculoskeletal function in OpenSim, along with the framework of the software architecture and functions. Participants will learn to create subject-specific musculoskeletal models and derive the underlying muscle dynamics. The workshop will teach how to use the OpenSim’s graphical user interface and how to access the Opensim API.

Massimo Sartori
University Medical Center Goettingen, Germany

Monica Reggiani
University of Padova

  + information about WS3 

WS4 – Brain-Computer Interfaces: principles and applications in neurorehabilitation

Brain-computer interfaces (BCIs) can be realized with EEG, ECoG, or spike activity recorded from the brain. A BCI convert brain waves into signals which can be interpreted by computers either to make statements about the brain itself, or to control an attached output device. BCIs have been developed during the last years mainly for people with severe disabilities to improve their quality of life. The integration of BCIs into rehabilitation settings is a promising new approach that enhances the rehabilitation process.

Arnau Espinosa
Guger Technologies OG

Jaime Ibáñez
Neural Rehabilitation Group, CSIC

 + information about WS4

WS5 – Virtual Reality and Gaming in Rehabilitation

Serious Games (SG) have the objective to improve motor deficits while monitoring and assessing patients progress, offering motivating environments while performing game-based training. This technology is a novel and relevant tool in neurorehabilitation, allowing the development of treatments to supplement traditional clinical practice.

Throughout the workshop, an overview about SG applications in clinical contexts will be done, emphasizing the importance of knowing the key elements to take into account in the rehabilitation process. Students also will complete a hand-on tutorial on videogame programming using use low-cost depth-sensing cameras for rehabilitation using Kinect together with MiddleVR and Unity software. In addition, basic software tools will be introduced for analysis of results obtained from the SG systems.

I. Dimbwadyo
La Salle University, Madrid, Spain

A. Bertelsen & A. Ardanza
Vicomtech-IK4 – Visual Interaction Communication Technologies, San Sebastián, Spain

A. Gil-Agudo
Paraplegic National Hospital, Toledo, Spain

 + information about WS5 

WS6 – DEMOVE Workshop on ‘Advanced EMG Processing for Man-Machine Interfacing in Neurorehabilitation’

In this workshop, we will introduce techniques for surface and intramuscular EMG recordings to estimate the neural signal sent to muscles from the output layer of the spinal cord circuitries. Specifically, we will present methods for single and multi-channel EMG decomposition and their applications in neurorehabilitation, such as in prosthetics and neurofeedback. Students will be engaged in recording and processing EMG signals using instruments and tools provided by the organizers.

Silvia Muceli, Francesco Negro and Utku S. Yavuz
University Medical Center Goettingen, Germany

  + information about WS6

WS7 – Effect of functional devices on body representation. The neurobiological aspects of embodiment

Our brain is very adaptive, and can map relevant artificial tools as an extension of the physical body. The relationship between the body and the external object is special when tools are assistive devices, because they enhance the capacity of the body by interfacing directly or indirectly with altered sensorimotor systems. In the present workshop, we will focus on the biological mechanisms sustaining a representation of what the body is like in healthy individuals, as well as in patients with a reduction or loss of sensorimotor information due to injury. To give one well-known example, during the workshop participants will personally experience bodily plasticity phenomena through the illusion of the body and the use of tools and prostheses.

Marco Molinari, Iolanda Pisotta and Mariella Pazzaglia
IRCCS Fondazione S. Lucia, Rome, Italy
Strahinja Dosen
University Medical Center Goettingen, Germany
Meike Schweisfurth
University Medical Center Goettingen, Germany